Controls: LMB - Basic Attack 1, 2, 3, 4 - Skills F - Block W+Q/S+Q - Front Dash/Backwards Dash A+Q/D+Q - Side Dash R - Combo Break M - Selection UI L - Settings Mechanics: Blocking negates stun, blocks M1s and reduces damage taken by skills. Being hit while blocking increases Posture. At 100% Posture, get blockbroken, losing 10 SP and raising your Stagger Threshold by 5% of your HP. M1 can be cancelled by using Coin Skills. Some Coin Skills have *Armor* and cannot be interupted by m1, when it occurs, your character glows depends on the color of skill. Final M1s restore 10 SP On Hit. If hit on blocking opponents, restore 5 SP instead. Light is a resource used in combat to extend Skills and Skill chain. Using a Skill with insufficient Light doesn't extend your combo. To Clash, use a Skill against an opponent using a Skill. On Clash Win, restore SP. SP gain is increased with each subsequent Clash Win. Combo Breaking uses 60% of your Posture bar and can only be utilized under 30%.
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