Controls:
LMB - Basic Attack
1, 2, 3, 4 - Skills
F - Block
W+Q/S+Q - Front Dash/Backwards Dash
A+Q/D+Q - Side Dash
R - Combo Break
M - Change Character
L - Change Announcer
Mechanics:
Blocking negates stun, blocks M1s and reduces damage taken by skills. Being hit while blocking increases Posture. At 100% Posture, get blockbroken, losing 10 SP and raising your Stagger Threshold by the damage taken.
Final M1s restore 10 SP On Hit. If hit on blocking opponents, restore 5 SP instead.
Light is a resource used in combat to extend Skills and Skill chain. Using a Skill with insufficient Light doesn't extend your combo.
To Clash, use a Skill against an opponent using a Skill. On Clash Win, restore SP. SP gain is increased with each subsequent Clash Win.
Combo Breaking uses 60% of your Posture bar and can only be utilized under 30%.