コントロール:
LMB - 基本攻撃
1,2,3,4 - スキル
F - ブロック
W+Q/S+Q - フロント・ダッシュ/バックワード・ダッシュ
A+Q/D+Q - サイドダッシュ
R-コンボブレーク
M - 選択 UI
L-Settings
メカニクス:
Blocking negates stun, blocks M1s and reduces damage taken by skills. Being hit while blocking increases Posture. At 100% Posture, get blockbroken, losing 10 SP and raising your Stagger Threshold by 5% of your HP.
M1はコインスキルの使用によってキャンセルすることができます。
Some Coin Skills have *Armor* and cannot be interupted by m1, when it occurs, your character glows depends on the color of skill.いくつかのコインスキルには*アーマー*があり、m1によって中断することはできません。
Final M1s restore 10 SP On Hit. If hit on blocking opponents, restore 5 SP instead.
光は戦闘でスキルとスキルチェーンの延長に使用されるリソースです。ライトが不足しているスキルの使用はコンボを延長しません。
To Clash, use a Skill against an opponent using a Skill. On Clash Win, restore SP. SP gain is increased with each subsequent Clash Win. クラッシュで勝利すると、SPを回復します。
Combo Breaking uses 60% of your Posture bar and can only be utilized under 30%. コンボブレークは、体位バーの60%を使用し、30%未満でのみ使用できます。
Controls:
LMB - Basic Attack
1, 2, 3, 4 - Skills
F - Block
W+Q/S+Q - Front Dash/Backwards Dash
A+Q/D+Q - Side Dash
R - Combo Break
M - Selection UI
L - Settings
Mechanics:
Blocking negates stun, blocks M1s and reduces damage taken by skills. Being hit while blocking increases Posture. At 100% Posture, get blockbroken, losing 10 SP and raising your Stagger Threshold by 5% of your HP.
M1 can be cancelled by using Coin Skills.
Some Coin Skills have *Armor* and cannot be interupted by m1, when it occurs, your character glows depends on the color of skill.
Final M1s restore 10 SP On Hit. If hit on blocking opponents, restore 5 SP instead.
Light is a resource used in combat to extend Skills and Skill chain. Using a Skill with insufficient Light doesn't extend your combo.
To Clash, use a Skill against an opponent using a Skill. On Clash Win, restore SP. SP gain is increased with each subsequent Clash Win.
Combo Breaking uses 60% of your Posture bar and can only be utilized under 30%.