( current version in this game is outdated )
POWERED BY DIGITAL SWIRLLLLLL
Jump - Space/X/A [ Grounded ]
Homing Attack - Space/X/A [ Airborne + Target Nearby ]
Trick - Space/X/A [ Airborne + SparkleMode ]
AirKick - R/Square/X[ Airborne + SparkleMode ] ( exponential, adds to current speed )
Double Jump - Space/X/A [ Airborne ]
JumpDash - Space/X/A [ After DoubleJump ] ( sends wherever camera is facing )
Dropdash - E/LeftTrigger/LB [ Airborne ]
DropdashCharge - E/LeftTrigger/LB [ Airborne + Dropdashing ]
Dive - Shift/RightTrigger/RB [ Airborne ] ( can cancel AirKick, removes airdrag )
Crouch - Shift/RightTrigger/RB [ Grounded + Stationary ]
SlideRoll - Shift/RightTrigger/RB [ Grounded + Moving ]
Spindash - Space/X/A [ Grounded + Crouching ]
SpindashCharge - Space/X/A [ Grounded + Spindashing ]
SuperCharge - R/Square/X [ Fully Charged Dropdash or Spindash + Rings ]
Combat - E/LeftTrigger/LB [ Grounded ]
LightSpeedDash - Q/Triangle/Y
Boogy - T/Circle/B [ Grounded ]