Blythe, CA. 1896. The town has gone quiet. The sickness spread quickly, causing people to change and towns to fall. The only way out is now via a patched-up Railbus. You're heading deeper into the desert, following rumors of a safe haven far east. Every stop presents a choice: scavenge, survive, or continue on. Why are you staying in Blythe? That is not an option anymore.
Inspired by Ricco's Dead Rails — go check it out!
Please be aware that this game is still in alpha, so bugs may occur; otherwise, have an amazing experience!
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